Ecosystemic Evolver
Swap between animal and human stories, survive shared habitats, and grow a persistent world.
Gameplay expansionGiveGigs helps people find skilled workers, discover services, and share work opportunities. Clients and workers connect directly, with no account required to browse.
Ecosystemic Evolver · Valley Net
Your agents keep building while you explore. Shape an Alpine Taiga, Ocean Beach, Glacial Arctic, Volcanic Caldera, or Summer Glade as Valley Mermaid guides your task reef. Build on land and underwater, meet field visitors and wildlife, or pilot the drone through the open sky.
GiveGigs Aquatic · expansion bay
Aquatic’s first two gameplay expansions are ready to explore. Your Aquatic lobby stays available while you launch a starship mission.
Swap between animal and human stories, survive shared habitats, and grow a persistent world.
Gameplay expansionLift off into a 3D flight sandbox with fleet AI, cinematic views, and touch-ready controls.
Open standalone ↗Free avatar styles: Robot, Ghost, Furry, and Anime Waifu, with customizable colors and accessories.
Free to use · look saved on this device
Future expansion signals
Project sets · river networks
Conversation lakes and their rivers are saved separately per project set on this device. Each set keeps its five most recent lakes.
Local-Hosted multiplayer · up to 8 people
Public and private rooms share membership and challenge timing. Friends can invite each other from GiveGigs profiles. Cloud-hosted worlds are planned for later.
No public worlds are open right now.
Private lobbies also accept friend invitations from profiles. A code alone cannot bypass the friends-only check.
SuperHero · goal studio
Set a three-point USD budget, then compare 27 budget × speed × precision scenarios in the Aquatic data center. Completion planning targets at most 50% of the average budget.
🌊 Goal data center
Save a goal to populate the hypercube
Each cell combines one budget point, one speed level, and one precision level. Aquatic Agent runs reserve at most half the average budget across sessions, with atomic account-wide quota checks before each worker call; other GiveGigs tools do not yet share this goal ledger.
Explore the living map
Valley Mermaid guides the dive. Swim to the glowing task nodes, meet the marine life, and choose a node to inspect its step. The 🧬 Ecosystem co-op panel adds shared animal forms, survival needs, supplies and gifting, host-verified breeding, and branching campaign progress to Aquatic lobbies.
These are game-only balances, separate from GiveGigs microMoney and API quotas.
💎 Blue Sapphire · 0Basic human currency; fills the shared loot-bag ledger.
💚 Emerald · 0Boosts human resource gathering by 10% per gem, up to 3 gems.
❤️ Ruby · 0Boosts human combat damage by 8% per gem, up to 3 gems.
🔮 Amethyst · 0Speeds agent data couriers by 15% per gem, up to 3 gems.
🤍 White Diamond · 0The rarest and best gem: adds 20% to every human gem effect per diamond.
Wire links resist spectrum jamming but have short range. Remote and satellite links extend command range and can be disrupted by abstracted in-game jammer zones. Autonomous bots keep following their script.
Reefline Field Tool · wood axe
¹ Simplified game-engine estimates from nominal material values and geometry; not validated engineering or fabrication data. Current build materials use game block types.
GiveGigs-hosted AI uses your mM quota. Scripts are validated, shown for review, and never run automatically.
The first matching rule runs. Add a fuel.low → return_to_base rule for safe recovery; it overrides rule order.
enemy.nearby→projectilefuel.low→return_to_baseresource.nearby→collectalways→explore · 18malways→reportConditions: always, enemy.nearby, resource.nearby, unknown.nearby, health.low, fuel.low. Put fuel.low before exploration or combat rules and pair it with return_to_base. Bots burn one fuel unit per 12 active seconds; no fuel strands them. Reserve tanks add 8 units, and refueler attachments can rescue a nearby ally. Attacks: projectile, hitscan, melee, self_destruct. Other actions: defend, harvest, collect, build, terraform, upgrade, explore, return_to_base, report. Each bot also has configurable guide-wire, powered-wire, radio, satellite, or autonomous control, with relay and spectrum-shield countermeasures. Bot combat happens in the Aquatic Agents arena and only affects its local simulated world.
Aquatic Agents · starter reef
A playable task lake in your project set · Valley Mermaid guides the dive · 2 task reef nodes · Valley Mermaid guides the dive
Multiplayer expansion · shared per-player state
Play animal forms with survival needs, tradable supplies, consent-based breeding, and branching campaign progress. State is saved on this device and broadcast to authenticated members of this Aquatic lobby.
🌿 Campaign reproduction
Same species · opposite sex · both opt in · within 12 m
Choose an animal to begin. Join an Aquatic lobby to share stats and progression. Local journal saves now; join a lobby to share it live.
Make it yours
Describe your work to build a Mermaid task map, then explore the generated steps in the same Aquatic Agents world.
Choose how to build the diagram
Choose Solo to create the diagram here, or Companion to continue in another AI chat.
Your AI-generated Mermaid source will appear here.
Keyboard, controller, mouse, and touch controls; first-person and third-person play; five biome looks and profession pools; four difficulty modes; block building, adjustable quality, wildlife density, and ambience.
The web preview is explorable here. GiveGigs SuperHero is the desktop workspace for longer coding sessions, local projects, Valley CMDR, and the Aquatic Agents experience.
Explore SuperHeroGiveGigs SideKick brings selected GiveGigs workflows into Chrome, Edge, and Firefox.
Explore SideKick