Game workshop
Start an original game. Use assets you created or have permission to use, and review their license terms before distribution.
Godot 4 starter scripts
extends CharacterBody2D
@export var speed: float = 240.0
func _physics_process(_delta: float) -> void:
velocity = Input.get_vector("ui_left", "ui_right", "ui_up", "ui_down") * speed
move_and_slide()
Create the matching CharacterBody2D or Area2D node in Godot 4, add a CollisionShape2D, then attach this script. Movement uses Godot’s default UI actions. Add your own visual assets. Review and run locally.
Original mechanics brief
Report a concernKeep the work moving
